This page explains in detail the interactions between the MultiVersus series and the Tom and Jerry series.
MultiVersus[]
July 19, 2022
MultiVersus features from the Tom and Jerry series:
Playable Character[]
Tom & Jerry[]
Official art of Tom & Jerry from the game.
July 19, 2022
MultiVersus website bio:
Ever since they first laid eyes on each other, Tom and Jerry have had a complicated relationship. As a housecat and a mouse they should be mortal enemies, but the two have nonetheless teamed up many times over the years. Like many “toons”, Tom & Jerry fight with a zany, madcap style and display nearly indestructible levels of durability. They’ll be great champions to have in the battle against the Nothing so long as they can stop fighting each other long enough to do it.
Tom & Jerry are a Mage-class fighter from the Tom and Jerry universe, and are unlockable with 3,000 Gold/700 Gleamium. They are one of the game's launch fighters, first revealed on November 19th, 2021 alongside the game. They are both voiced by Eric Bauza. When hit or rung out, Tom uses archival recordings of William Hanna's iconic yells.
Tom & Jerry's passive ability, Cheesy Does It, makes it so that when Jerry is separated from Tom, he will remain in place on the map. Enemies can attack Jerry to deal damage, and if Jerry takes enough damage he will be removed from the map for a cooldown. If one of Tom's allies picks up Jerry, they will become strengthened, increasing the damaged they deal, and briefly hastened, increasing their speed. While holding Jerry, allies that take damage will pass a portion of that damage to Jerry. Tom can pick up Jerry to refresh Jerry's health. While separated, if Tom uses his Grounded Neutral Normal, Jerry will shoot a cork towards Tom. Any other Normal attack will have Jerry shoot a cork in the direction Tom is facing. Jerry can fire multiple corks until he is out of ammo. An ally can pick up Jerry to increase his available ammo to 5. Tom can pick up Jerry to refresh ammo.
Tom's air down attack, Cast-Iron Crusher, comes from the 1943 short: "Sufferin' Cats!".
Special Moves[]
Neutral - Slingshot Sharpshooter - Tom aims and fires Jerry as a projectile. If Jerry is away, Tom will shoot a tennis ball projectile towards Jerry. Tennis balls gain power if reflected by Tom's tennis racket. Tom can be fire multiple tennis balls until out of ammo. This move references Tom using a slingshot in the 1966 short: "Duel Personality".
Side - Goin' Fishin - Tom will cast forward with a fishing pole. The fishing lure projectile will stay out until you release the input or the lure hits an enemy while traveling. The lure hits enemies when reeled in. The lure has a sweetspot after its been out for a while. This move is taken directly from the 1947 short: "Cat Fishin".
Up - Rocket Mouse - Tom straps Jerry to a rocket projectile. The rocket can be steered. If Jerry is not with Tom, then Tom launches a rocket that locks onto Jerry. When used in the air, Jerry moves in an arc instead of being aimed. Cooldown applies. This move is a reference to the ending of the 1944 short: "Mouse Trouble".
Down - Snap Trap - Tom will place down a mouse trap projectile on the ground. Cooldown applies. When used in the air, this move becomes Look Out Below!, where Tom drops a stick of dynamite projectile that will explode on its second bounce or if it hits an enemy. The dynamite gains power if reflected by Tom's tennis racket. Tom can drop multiple sticks until he is out of ammo. Both the mouse trap and dynamite reference the 1944 short: "Mouse Trouble".
Signature Perks[]
Variants[]
Emotes[]
Badge[]
Profile Icon[]
Banner[]
Ringouts[]
License[]
Both series are owned by Warner Bros., so they could freely include most elements from each series in the other.











